Don't Starve - Part 16 - (All's Well That Maxwell HALLOWEEN UPDATE!!)
560 views · Published 9 November 2013 · 16:16 · Indexed 29 October 2026
Channel: MabiVsGames · 2013 · Gaming
What a "treat" of an update!! Woo Hoo finally playing as Maxwell! ======================================= Subscribe For Daily Videos: http://bit.ly/11sjUVP Check out my VLOGS CHANNEL: http://bit.ly/13xKNbK JustinTv/TwitchTv LiveStream: http://bit.ly/13asGH7 Twitter: http://bit.ly/1205FJH ======================================= All's Well that Maxwell Characters: Maxwell has his player power. Creatures: Mosquito drops loot. Items: The "Totally Normal Tree" now spawns in the world. Screens: A "Top Mods" section has been added to the mods screen. It doesn't function yet, but it will show the top 5 most popular mods of the day. Tweaks/ Changes: Creatures: Depths Worms attacks now ramp up over an increased time period. Spitter Spiders had their range and projectile speed decreased. Items: The Miner Hat can be refueled. Wickerbottom's books have descriptions. Tooth Trap and Bee Mines are now "deployable" objects. They can no longer be packed too closely by dropping them. General: Rearranged some of the front end. Added FX to mining animation. Added FX to book reading animation. Improved feedback when taking damage over time. Added some additional music to the ruins. Made some improvements to the text widget Improved console screen focus. Improved controller controls and prompts for teleportato. Added additional art to the credits screen. Controls: Action button will now harvest farms, crockpots and drying racks. Bug Fixes: Creatures: Befriending music will now play for bunnymen and chess creatures. Batalisks have been given a strong stomach. The Ancient Guardian will drop his horn again. Shadow Hands will appear again. The Pig King will no longer throw gold on top of himself and surrounding obelisks. Chester no longer uses the old death effect. Fixed a bug that was preventing pathfinding from working with walls. Shadow entities no longer appear as chunky messes in the Mac and Linux versions. Chess monsters will now retaliate when being attacked by other chess monsters that are following the player. MacTusk's icehounds will no longer respawn instantly under the right conditions. You can no longer click-spam pigs to force feed them and gain extra poop. Fix for bee/mosquito sounds so they don't accumulate at the world origin. Items: The Lazy Forager's amulet will now also pick up any animals that are caught in a trap when the trap is collected. Pumpkin lanterns no longer bounce when placed. Snurtle Shell Armour will provide protection again. Picking a mushroom as day phase changes will no longer cause the mushroom to regrow immediately. Breaking down a Cook Pot with a completed food item will cause the item to drop in the rubble. Tents and Sleeping Rolls now properly restore body heat. The Glow Berry is now tradeable. Tree Stumps can now be burnt. Creatures can no longer walk through walls that have been destroyed and rebuilt. Fixed some issues with save/load states on Light Plants. Heat Rocks now emit light if they are heated up outside your inventory. Items do not rot on death in caves. Walls no longer sleep - this should help with some caged animals escaping their pens. Fixed some issues with the Forager Amulet duplicating traps. Boomerang now works against the Tentapillar. General:
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