Oculus Connect 4 | From New Project to Social VR in 30 Minutes
3,873 views · Published 26 October 2017 · 45:12 · Indexed 22 October 2026
Channel: Meta VR · 2017 · Gaming
Social interactions are some of the most compelling and exciting experiences in VR. Unfortunately, experimentation can be difficult due to overhead, networking, concurrency, and synchronous behavior. This session will show you how to leverage existing tools in the Oculus PC, Platform, and Avatar SDKs to get a social VR testbed up and running in Unity in under 30 minutes Speaker: John Bartkiw Head of Development Engineering, Platform, Oculus
More from this channel
-
50:49
Oculus Connect 2: Integrating and Profiling VR in your Engine with the Oculus PC SDK
-
29:24
Oculus Connect 2: Perception in Low Light VR Environments
-
1:22
Feral Rites is Now Available on Rift!
-
1:00:55
The Making of Dead and Buried: The (Almost) Post Mortem
-
33:25
Lightning Tech Talks Your Guide to the Oculus Social Platform
-
1:03:55
360 Video, Live Action and Rendered: Tips from the Trenches
-
44:13
VR Storytelling's New Frontier
-
28:27
Building a Content Ecosystem for Customers and Developers