Game Design for Pubby - Level 2, IDC, IIT Bombay Interaction Design Student's Project

861 views · Published 7 February 2017 · 2:30 · Indexed 6 November 2026

Channel: Dsource Ekalpa India · 2017 · Education

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@dsourceindia A Case Study on PUBBY was done by the PUBBY Team, IDC, IIT Bombay. It is a social media innovation attempt at building a social tool that seeks to address these shortcomings while at the same time leveraging current developments in technology that not only enable better ways of connecting with people but are increasingly establishing new interactive relationships with the computer itself through use of human sensory capabilities such as touch and gesture as input modes, to go beyond the conventional input devices of the mouse and keyboard. In recognizing these possibilities, PUBBY, as innovative experimentation, challenges itself into building an environment of play through storytelling, whereby, rather than being tied down to a device, the child is left free to use gestures and body movements to interact with the computing environment.
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#PUBBY #IDCBombay #IITBombay #SocialMediaInnovation #InteractiveTech #GestureControl #TouchInterface #HumanComputerInteraction #InnovativeLearning #StorytellingForKids #EdTech #PlayfulLearning #DigitalPlay #TechForChildren #NextGenTech #InteractiveStorytelling #BodyMovementTech #ChildCenteredDesign #TechInnovation #FutureOfInteraction

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