Heroes of the Storm: Stitches Gameplay - INSANE HOOKS!

758 views · Published 14 September 2015 · 20:08 · Indexed 1 November 2026

Channel: Raynday Gaming · 2015 · Gaming

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Heroes of the Storm: Stitches Gameplay and Commentary featuring Raynday and a special co- host, Zaneday!

Raynday's Rundown: Stitches, in Heroes of the Storm, is a melee physical character with poisons and a lot of CC. His most potent and game changing ability is his first ability that can hook enemies from a far distance when they are running away, and bring them directly back to stitches and his teammates to finish them off. This gameplay shows off the power of Stiches "Hook" and his incredible team fight presence that he brings to each encounter. Stitches is a crowd control monster, literally and paired with Zane and his excellent Valla play, this was a hard combination to beat. 


What is Heroes of the Storm?
Heroes of the Storm™ is a raucous online team brawler starring your favorite Blizzard characters. Build and customize heroes from across every Blizzard universe to suit your play style. Team up with your friends and engage in fast-paced mayhem across varied battlegrounds that impact strategy and change the way you play the game.

How is it different from SMITE?
Heroes of the Storm is different from SMITE in many ways. Here are the main one's I think are important to note. 

1) It's played from a top-down perspective, meaning you are looking down on every character and all of the events. 
2) Movement is done by right clicking your mouse to your desired location on the battlefield or map, not with WASD.
3) There are no items to buy! The specialization of Heroes is done through a special "talent tree" that grants different abilities depending on which you select. 
4) You SHARE EXPERIENCE and LEVELS with you teammates. Individuals do not level up, but the entire team levels up as a whole, bringing to life the true importance of effective group synergy. 
5) Maps are uniquely themed and have objectives. This is not just a lane pushing game, though games are won exactly the same way as in SMITE Conquest. You finish the game by destroying the enemy teams fortifications and ultimately, final base. However, Heroes of the Storm randomly assigns each game a map, and each map is unique as it provides you with tasks that, if completed, will help your team become stronger and usually, push your lanes easier and more effectively. This again creates a strong focus group communication and team priorities. 


Play Heroes of the Storm Today! http://us.battle.net/heroes/en/

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