ProSmoke 5K Lesson - 5K smoke composite elements for FCPX - Pixel Film Studios
4,854 views · Published 30 December 2014 · 3:07 · Indexed 21 October 2026
Channel: Pixel Film Studios · 2014 · Film & Animation
ProSmoke 5K Lesson - 5K smoke composite elements for FCPX - Pixel Film Studios Welcome to a ProSmoke 5K lesson from Pixel Film Studios. ProSmoke 5K allows Final Cut Pro X users to add high quality smoke or steam composites to their footage. All of these smoke composites were filmed on a high-dynamic 5K sensor, which allows editors to utilize them on all major editing platforms in HD to 5K exports. For this example we will use the 5K composite inside of an HD project, to show that you can zoom in extreme amounts without worrying about pixelation. _____________ Let's begin by selecting a clip in the FCPX media library and dragging it to the timeline. Now, scan through the ProSmoke 5K composite footage folders. Drag the Smoke footage above your clip on the Final Cut Pro X timeline. Then, use the blade tool to cut the composites to the length of the clip. Select the Smoke layer in the timeline. Then, go to the “Video” tab of the FCPX Inspector window. Scroll down until you come across the blend mode drop down menu. Change the blend mode to “Add” or “Screen.” Since this is an HD project, FCPX will compress the 5K clip to fit the canvas. If you want to zoom into a specific part of the clip you will want to change the spatial settings first. Go to the Inspector window. Scroll down until you find the Spatial Conform drop down menu. Change the Type from “Fit” to “None.” Now your footage will be in its actual 5K dimensions. _____________ Once you have your clip ready, it’s time to blend and incorporate the footage into our environment. Find the ProSmoke HD tool located in the FCPX effects library. Drag and drop the effect on to the ProSmoke clip. Select the ProSmoke layer in the timeline. Use the scale, opacity and color controls to blend the particles into the environment. Then, use the on-screen control puck to position the smoke within the scene. _____________ Now for some Final Touches. If you are trying to make your smoke look likes it’s spouting from a pipe, Apply one of the mask tool presets to the Smoke layer and use the On-Screen controls shape the smoke to the opening of the pipe. Then use the feather control in the FCPX inspector to soften the edges of the mask.
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