Driver San Francisco - Gameplay - Pagani Zonda speeding ticket
3,327 views · Published 13 October 2011 · 7:42 · Indexed 30 September 2026
Channel: Killatomate85 · 2011 · Gaming
Driver San Francisco gameplay video. My Review: Crappy console port. cant change controller layout without causing bugs. not even on my gamepad. i would like to change the boost key but i cant. missions are rather boring and repetitive. laws of physics dont apply to enemy cars. you will see armored trucks accelerating 3x faster than a Pagani Zonda. What the handling of your own car is concerned, Driver San Francisco suffers from the same disease as Need For Speed: 200% traction, 300% braking. The first thing you learn in this game is not to use the brakes. even tapping the brake key slows you down to a crawl. The only thing halfway realistic in this game is drifting. despite of all the unrealistic crap (including invisible walls everywhere) its an entertaining game. the handling feels well done for an arcade game and speeding on the highway is a lot of fun.
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