[A Supposedly Fun Thing I'll Never Do Again] True Solo Heroic Last Stand (1-23)
1,211 views · Published 30 May 2017 · 1:15:10 · Indexed 8 November 2026
Channel: j_sat · 2017 · Gaming
7:45 Wave 4 (triple grabber) 8:48 Double Assassin 27:00 Wave 10 (quad gunner) 34:00 Wave 12 (quad gas) 36:00 Wave 13 (double ogre) 40:00 Wave 14 (quad assassin) 45:30 Wave 16 (2 gun/2 gas/mass SV) 50:45 Wave 18 (melee double ogres) 1:00:00 Wave 20 (mass gunner) 1:10:40 Wave 23 (double grabber early + double grabber late...RIP) Set-Up: Sword Dagger: bloodlust, second wind, dev blow Hagbane: ammo, scavenger, regrowth (perhaps should have been bloodlust or HOD) Anti gas, anti gunner, movespeed Brief, general notes on strat: If you have seen my videos on movement mechanics and on kiting strategy then you already know the gist of what I am trying to do, recommended watching for those who haven't. I'm going to kite all the things early in the round to control the flow of battle and to prevent random threats from blindsiding me. Then, once I have leashed the density I funnel and tear into them with AOE until the SV force me to relocated...then repeat. Special rounds come in 2 types, set spawns which happen at different times depending on the coding and random special spawns. Random special rounds means 3 early in the round plus onesy twosys late in the round. All random special spawns tend to occur somewhat near you. Ordinary target priority applies: assassin, packmaster, gunner, clan, slave, SV, ogre. Special rounds, especially random specials (which means you can get late special spawns when you are not expecting it) were the most likely fail condition. Hordes = kite to choke then hag all the things. Hordes + SV = kite to dense to thin the clan rats, kite to spread to melee residual clan rats then melee down the SV. Ogre + horde + SV = kite to maintain spacing and use a few charged attacks to thin the clans, kite to spread to melee residual, kite to bait ogre ground pound to kill the SV then melee the ogre. 2x Ogre...so turns out melee 2 ogres is not impossibly hard, but it is draining. I should have done that with first double ogre but 1) was hoping to not double ogre twice and 2) wasn't expecting to get that far so I wasn't hording supplies enough--ultimately it was minmaxing ammo that got me killed :(. Surprisingly, only ammo was a lim fac for supplies. Speed pots were useless. I perhaps could have used bombs more and better, bring careful to switch to my bow then throw them so it switches back to bow and I get scav procs.
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