Super Hexagon #1 (TEDDY ROGERS) - GAMEAREA -

164 views · Published 29 July 2013 · 15:18 · Indexed 4 November 2026

Channel: MabiVsGames · 2013 · Gaming

Watch on YouTube

Teddy Rogers was a great man. Wouldn't you agree?
=======================================
Subscribe For Daily Videos: http://bit.ly/11sjUVP
Check out my VLOGS CHANNEL: http://bit.ly/13xKNbK
JustinTv/TwitchTv LiveStream: http://bit.ly/13asGH7
Twitter: http://bit.ly/1205FJH
=======================================
Super Hexagon is an action twitch video game developed by the developer of VVVVVV, Terry Cavanagh, with music by Chipzel. Originally released for iOS in September 2012,[1] versions for Windows and OS X were released 3 months later on Steam,[2] an Android version was released in January 2013,[3] and a BlackBerry version followed in February 2013.[4] It costs $2.99 on all platforms.

Gameplay[edit]

The goal of Super Hexagon is to control a small triangle which circles around a central hexagon (which occasionally collapses into a pentagon or square) attempting to avoid contact with incoming "walls". The game has six difficulties, a set of 'normal' modes - Hexagon, Hexagoner, and Hexagonest, and a set of 'Hyper' versions of these which are unlocked upon surviving for 60 seconds or more on the normal modes. Every attempt on any given difficulty is timed, with the best survival time being saved separately for each level as a high score. The timer resets upon 'death' (collision with a wall). All high scores are tracked on the leaderboards, in which people can choose to view friends scores or worldwide scores. This is done via Steam for PC, and Game Center for iOS.
Wall locations are different for each mode, and ordered in different "gauntlets" (sections of repeated walls), which are different upon each attempt, forcing the player to learn how to navigate each set of wall locations rather than the level as a whole. Hyper modes of their respective difficulties contain the same set of wall locations, but they appear faster than previously encountered.
Completion of the game is awarded to the player when 60 seconds have been survived on every difficulty. For completing each level, there are achievements available on the Steam and iOS versions.
The game's soundtrack consists of chiptune by Chipzel set to the rhythm of the game.

More from this channel