Unity 5 Fbx import for Indiegame Erwin's Timewarp
529 views · Published 9 May 2016 · 2:57 · Indexed 22 September 2026
Channel: Jayanam · 2016 · Gaming
In this video you can see how I import an fbx model created with Blender into Unity 5 and drop it into a scene. An animation controller component is attached to the model then and the default action (Idle) is added to it. The action is defined as loop so it is repeated infinite when starting the game. Next steps: Interaction with the characters Erwin (dog) and Herbert (green monster) and add the Snake guy (his name will be Urga) as a companion who is able to help Erwin and his friend to find a way out of the crypt.
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