THUG Jersey-1 practice run 4:42
4,651 views · Published 21 March 2007 · 6:16 · Indexed 28 September 2026
Channel: Simon Piano · 2007 · Entertainment
--Outdated-- Newer version: http://web.omnidrive.com/APIServer/public/vH4mhnzRH66GKDixjD1Kcrkt/THUG_sick_Sorcerer88_seg1.avi loading times cut. Proof of concept and practice run of the first part of Jersey. Frame-timing: 4:42 ( without cutscenes, loading and dialogue ). real-time: 5:53 possible improvements: optimize gameplay and scoring ( no further comment ) race: at the jump, hit that current mast to loose speed and turn around, instead of using the break flyers for muska: better route ( other fliers) all spine transfers: don't jump, the height is not the problem land the tricks target: better strategy ( don't take the ramps? ) possible changes: Squeeze in some status raising combos between or inside of the targets ( tempo is very important, others are helpful ) Learn the Flamingo from Mike Vallely ( another special trick, helpful ) Since i'll probably do a segmented run, i'll have to decide where to end this segment: the problem is that the target that'd follow this vid, Help good ol' Ollie, is really difficult ( going for speed ). But the next level, Manhattan, starts with a really difficult target, too. Now, i can't put both difficult targets to the start of a segment, because i don't want a 1-minute-segment.. i guess i'll practice Ollie's target to hell. By the way: The alternative to Ollie, 140k score at the kid, is actually 1 sec faster. But it's also way harder.