NGSS 1.9 - Bilateral Contact Shadows
1,245 views · Published 26 September 2018 · 1:34 · Indexed 23 October 2026
Channel: tatoforever · 2018 · Gaming
NGSS on Unity Asset Store: http://u3d.as/GmQ - Prettier and softer Contact Shadows! - CS now have bilateral filtering with edge tolerance to avoid shadows leaking around objects. - Improved CS visuals over distance. No more kernel stretch or gaps, CS remain stable no matter what distance! - Improved performance of CS by 3x-4x times!
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