ROMACK: DevLog 003 - Ragdolls, Doors, Navmesh Obstacles
109 views · Published 9 January 2017 · 7:05 · Indexed 1 October 2026
Channel: MUZBOZ Games · 2017 · Gaming
More Quakey/Thiefy improvements this past weekend! This video is mostly me just running around playing with the AI's again. I added Ragdoll to the Crossbowers when they die, added Doors which always open away from you and block the AI's Navmesh pathfinding when closed. Improved the Grenade trajectories somewhat.
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