Mabi Vs Recettear: An Item Shop's Tale #1 (TOO KAWAII!!)

183 views · Published 1 August 2013 · 25:27 · Indexed 31 October 2026

Channel: MabiVsGames · 2013 · Gaming

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Running an item shop in an anime type world.. oh this is going to be great.. lol
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Recettear: An Item Shop's Tale (RECETTEAR〜アイテム屋さんのはじめ方〜 Rusettia -- Aitemu-ya-san no Hajimekata?, Recettear: How to Start an Item Shop) is a role-playing game developed by Japanese dōjin maker EasyGameStation for the Windows operating system. The game follows a young girl named Recette, who is charged by the fairy Tear to run an item shop out of her house to pay off the considerable debt her father had accumulated before his mysterious disappearance; the eponymous shop is a portmanteau of the lead characters' names but also a pun on the word "racketeer". In the game, the player controls Recette in several areas of gameplay, including bargaining and haggling with clients for goods, and accompanying an adventurer into randomly generated dungeons to acquire goods to sell, with the goal of paying back the debt within a fixed deadline.
The game, first released in 2007 at the 73rd Comiket in Japan, has been localized into English by indie localization company Carpe Fulgur and was released on September 10, 2010 in North America and Europe. The English version of the game is available only through digital distribution platforms such as Steam, GamersGate, and Impulse; Recettear is the first independently made Japanese game to be distributed through Steam. Though Carpe Fulgur only expected about 10,000 sales of the title in Western markets, the game was warmly received by critics and its reputation spread through word-of-mouth, leading to over 170,000 units sold to date,[3] and allowing Carpe Fulgur to look towards other dōjin titles to localize.

Recettear takes place in a fantasy setting, and places the player in the role of Recette Lemongrass, the daughter of a shopkeeper who has left to be an adventurer but has mysteriously disappeared. As her father was in great debt to Terme Finance, she is forced by Terme's representative fairy, Tear, to rebuild her home into an item shop to repay the debt.[4] Recette reopens the shop as Recettear, a portmanteau of hers and Tear's names, though also a pun on the word "racketeer".[5] As such, Recette adopts the catchphrase "Capitalism, Ho!" as the player continues on with the story.[6] The game's story is presented through text dialog and two-dimensional sprites, akin to a visual novel. There are some occasional spoken lines in Japanese, which remain untranslated in the English version.
The game is structured on daily cycle, with the goal to have repaid the debt of 820,000 pix (the game's currency) by the end of one month.[7] Each day is structured into fixed periods. Time passes when the player operates the shop, goes adventuring for items, or returns to the shop after visiting other shops or guilds in the town, limiting the total number of activities that can be done in a day.
When the player chooses to operate the shop, they can place items on the shop's shelves, with certain spots, such as near the storefront window, being more lucrative to draw in buyers. When a potential buyer selects an item, the player can bargain to try to get as much profit from the sale as possible, but ineffectively bargaining will cause the buyer to leave without purchasing anything. Successful bargains earn points towards the player's merchant level, allowing for improvement of the shop and selling benefits once higher levels are gained. Customers may also bring goods to sell to Recette, requiring the player to try to barter and buy the item well below cost.[6]

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