Quake: Underwater Jam - Dev Day 2/14

63 views · Published 19 July 2018 · 0:39 · Indexed 1 October 2026

Channel: MUZBOZ Games · 2018 · Gaming

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Dev Diary of my entry into Underwater Jam (18th - 31st July 2018).
Day 2: Getting back into Quake mapping!  It's been about 20 years since I last made a Quake map!  Just starting to get the hang of TrenchBroom (it's awesome!) getting used to the triggering systems, exploding BSPs, movable water, etc.
It's pretty dark at the moment, and hardly textured.  
I'm mainly just trying to get my toolset down, before I get too full-steam-ahead!  :D

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