Broken Signal - Dev Video #002 - More AI behaviours & player hitpoints

40 views · Published 5 February 2018 · 8:39 · Indexed 1 October 2026

Channel: MUZBOZ Games · 2018 · Gaming

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Get ready to SUCK IT DOWN!  Romero Plisskin is back in this cyborg-exploding grenade-imbibing game of generic Quake-like action.  :)

Here I've made the enemy attacks hurt the player, and if the player dies it restarts the level.  The soldiers have grenade attack, the slicer has a melee attack and the kamikaze explodes.

Explosions hurt the player and also nearby enemies.

The AI characters also have different sensory attributes based on their state.  Once they have sighted you, they go into a heightened alertness state while searching for you (360 degree vision, and a greater ability to detect the player (even at greater distances, and in darker light).  This drops back to a neutral state if they can't find you for 5 seconds.

Voices by Brendan Barnett!  @voiceunboxing
https://www.youtube.com/channel/UC5DyoAxCt9vAxcozEU2cCEw

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