Oculus Connect 4 | High Fidelity: Leveraging Engine Integrations and Graphics Optimization

2,849 views · Published 26 October 2017 · 47:20 · Indexed 25 October 2026

Channel: Meta VR · 2017 · Gaming

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Join the Oculus Engine Integrations team for an overview of recent work with Unity, Epic, and IHVs that will help you develop visually stunning experiences with peak performance. Topics to include stereo shader reprojection, adaptive resolution, multiview, Qualcomm foveated rendering, and analyzing Gear VR performance.

Speakers:
David Borel, Engineering Manager, Oculus
Remi Palandri, Oculus
Jian Zhang, Engine Software Engineer, Oculus

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