Review of New Super Mario Bros Wii by Protomario
2,032 views · Published 12 October 2010 · 14:57 · Indexed 18 October 2026
Channel: ProtoMario · 2010 · Gaming
Ba da da dum da! Mario! Luigi! Its the New Super Mario Bros. She made Lotsa Spaghetti! New Super Mario Bros. Wii (New スーパーマリオブラザーズ Wii, Nyū Sūpā Mario Burazāzu Uī?) is a side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan. It is the first game in the Mario main series since the Mario Bros. arcade game to feature simultaneous multiplayer gameplay, and the first title to include Nintendo's new 'Super Guide' feature. To highlight the uniqueness of the title, Nintendo chose to use a red case instead of the traditional white. While New Super Mario Bros. Wii is seen in 2D, some of the characters and objects are 3D polygonal renderings on 2D backgrounds, resulting in a 2.5D effect (also seen in New Super Mario Bros.) that visually simulates 3D computer graphics. Players can play as either Mario, his brother Luigi, or two Toad characters: one blue and one yellow (with the first player always as Mario).[5] Controls are similar to those of New Super Mario Bros. When a player dies in multiplayer, he retreats into a bubble, so long as he has at least one life remaining. The player may also manually go into a bubble by pressing the A button without losing a life or any power-ups, but the only way to get out of the bubble is to come into contact with an active player. If every character in a co-op session enters bubbles (whether through death or pressing the A button), the level is lost, and they must restart. Courses are accessed via a map screen, and enemies are often roaming it. If the player bumps into one while traveling the map, a "mini-boss" fight will be initiated; if successful in the fight, players can earn extra Super Mushrooms. There are also Toad Houses where players can earn additional 1-ups and items that can be equipped on the map screen. At some points, a Toad will appear trapped in one of the previously completed levels, and the player can choose to rescue him from a block and carry him safely to the end of the stage to earn bonuses. There are three Star Coins hidden in each course which can be spent on hint movies that show certain secrets, such as the location of a secret goal or how to gain infinite 1-ups.[18] Collecting all the Star Coins within a world unlocks one course from the secret World 9 that can only be played after the main game has been completed
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