"Toot Toot, Sonic Warrior" - PART 1 - Sonic the Hedgehog CD - SONIC WEEK
515 views · Published 24 August 2011 · 14:43 · Indexed 8 October 2026
Channel: The D-Pad · 2011 · Gaming
Selig's turn behind the wheel as we start up Sonic CD. Palmtree Panic gives him little trouble, but the Special Stage, well... And the Level Two Theory makes a return at the start of Collision Chaos. For this and more, check out our website at http://dpad.fm, and help support us on Patreon at http://patreon.com/dpadFM ! Hey you! Come check out our Discord server! https://discord.gg/MUuqwv5 CHAPTER SELECT: 00:00 Intro 03:40 Opening Animation 05:27 Palmtree Panic: Zone 1 07:14 Palmtree Panic: Zone 2 09:24 Special Stage 1 10:43 Palmtree Panic: Zone 3 11:49 Collision Chaos: Zone 1 14:25 Outro - - - Sonic the Hedgehog CD is a 1993 platform game for the Sega CD. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. As a Sonic the Hedgehog series platformer, Sonic runs and jumps through several themed levels while collecting rings and defeating robots. Sonic CD is distinguished from other Sonic games by its time travel feature, a key aspect to the story and gameplay. By traveling through time, players can access different versions of stages featuring alternate layouts, music, and graphics based on the time period. The Sega CD's flagship game, Sonic CD was conceived as an enhanced port of Sonic the Hedgehog 2, but was reworked after lackluster sales of Sonic 2 in Japan. Sonic co-creator Naoto Ohshima directed and Sega developers designed the game to show off the technical capabilities of the Sega CD. The game features the debuts of Amy Rose and Metal Sonic, and includes animated cutscenes produced by Toei Animation. Two soundtracks were composed for the game: the original score was composed by Naofumi Hataya and Masafumi Ogata, while the North American score was composed by members of Sega Technical Institute. Sonic CD is often called one of the best games in the Sonic series and the platform game genre. Reviewers praised its exceptional size, music, and the time travel feature, although some also believed the game did not use the Sega CD's capabilities to its fullest. It sold over 1.5 million copies, making it the Sega CD's bestseller. #SonicWeek
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