"The Level Two Theory" - PART 2 - Sonic the Hedgehog - SONIC WEEK
448 views · Published 16 August 2011 · 15:25 · Indexed 8 October 2026
Channel: The D-Pad · 2011 · Gaming
More Marble Zone, some Spring Yard Zone, some Special Stages, and Rick's theory about second level music in Sonic games. For this and more, check out our website at http://dpad.fm, and help support us on Patreon at http://patreon.com/dpadFM ! Hey you! Come check out our Discord server! https://discord.gg/MUuqwv5 CHAPTER SELECT: 00:00 Intro 00:07 Marble Zone: Act 2 04:43 Special Stage 4 05:50 Marble Zone: Act 3 08:44 Spring Yard Zone: Act 1 11:40 Special Stage 5 12:34 Spring Yard Zone: Act 2 15:08 Outro - - - Sonic the Hedgehog is a platform game developed by Sonic Team and published by Sega for the Sega Genesis console. It was released in North America in June 1991, and in PAL regions and Japan the following month. The game features an anthropomorphic hedgehog named Sonic in a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button. Development began in 1990 when Sega ordered its developers to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog and named themselves "Sonic Team" to match their character. Sonic the Hedgehog, designed for fast gameplay, was influenced by games by Super Mario series creator Shigeru Miyamoto. Sonic the Hedgehog uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created by programmer Yuji Naka. Sonic the Hedgehog was well received by critics, who praised its visuals, audio, and gameplay. It was also commercially successful, establishing the Genesis as a key player in the 16-bit era and allowing it to compete with Nintendo and their Super Nintendo Entertainment System console. The game has been ported a number of times, and inspired several clones, a successful franchise, and adaptations into other media. It is often cited as one of the greatest video games of all time. #SonicWeek
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