Unity Editor Programming: Array Modifier like in Blender
3,708 views · Published 12 May 2017 · 8:43 · Indexed 8 November 2026
Channel: Jayanam · 2017 · Gaming
This is a Unity 5 C# programming and coding tutorial in which I create an array modifier for Unity like the one you might know from Blender. With this little C# Script you can multiply you 3d models in the Unity editor for the X and Y axis. Get the full project as my patreon supporter: https://www.patreon.com/posts/11149588 See my social profiles here G+: https://plus.google.com/+JayAnAm Twitter: https://twitter.com/jayanamgames Facebook: https://www.facebook.com/jayanamgames Patreon: https://www.patreon.com/jayanam Indiegogo: https://twitter.com/jayanamgames Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com
More from this channel
-
4:39
ZBrush tutorials - Hardsurface with Grouploops
-
3:44
FL Studio 11 Kick Parametric EQ
-
3:53
FL Studio Uplifter tutorial
-
1:47
Slow Motion Video - Water
-
2:39
FL Studio Dubstep Rap Gangsta Beat
-
2:59
Rap Beats - Beyond Dark Waves
-
19:29
Blender to Unity-3D rig for Mecanim tutorial
-
7:53
Import Fbx to Unity3D Mecanim video