Let's Build #24 - Farmer Rigging

1,967 views · Published 13 February 2014 · 59:55 · Indexed 28 September 2026

Channel: Tales of Nalstone · 2014 · Film & Animation

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Let's move onto the rigging stage of our character pipeline using Maya's Human IK to speed up the process. This can be a bit tricky so do it slowly! Once the rig is created and skin bind applied, we'll do some quick skin weight painting.

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