Pokemon Soul Silver: Quest of The Chosen Six: Ep. 16: Enter The Dice

3,400 views · Published 28 September 2013 · 36:36 · Indexed 23 September 2026

Channel: Aquablade11 · 2013 · Gaming

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In this part, we introduce our final member, as well as the final rule of the challenge: the roll of the die. Will this make the challenge more fun and exciting? Or will it torment me like the rules of the Insanity Nuzlocke did? We shall see. Enjoy, despite the fact that I find my commentary in this episode and the next few to be incredibly lackluster.

Also, many people have suggested that I should use a dice rolling program instead of the method I am using here. Here is what I say to that: What is with people nowadays and just replacing real things with computer versions of them? Why would using this program make things better or easier? Not only is the method I use incredibly easy, but it's as legitimate as you can get. Just as much as I hate using roms, I don't understand the desire to use a computer program instead of something real.

Please watch Episode 0 for a detailed explanation of the rules: http://www.youtube.com/watch?v=rEUrS0VY5pM

If you've seen it, and simply would like a refresher, here is a short summary of the rules.

Objectives
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-Collect all 16 Badges
-Defeat Pokemon League Twice
-Defeat Trainer Red
-Complete the National Dex
-Beat records in all 10 Pokeathlon events
-Show a Pokemon with 5 Shiny Leaves to Lyra
-Defeat 100 Trainers in a row at the Battle Tower
-Doing all of this will give me Five Stars on my trainer card, signifying absolute completion of the game.

Rules
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-The only Pokemon that may participate in battles are the Chosen Six, which are a predetermined team of Six Pokemon that are entirely decided by the player. They cannot be Legendary or Uber, and they must have the OT of the trainer being used in the challenge. Other than that, there are no limitations, and you are allowed to make the team as powerful as possible, other than hacking, and leveling them past the highest leveled Pokemon of the next Gym Leader required to be defeated.
-Battle style must be on "set" in Options.
-The only way to revive fainted Pokemon is through Pokemon Centers; not items of any kind (i.e. Revives, Revival Herbs, Rare Candies)
-If all members of your Chosen Six faint and you black out, it is Game Over, and you have failed.
-Every area of the game must be "Completed", which involves capturing any wild Pokemon not already registered in the Pokedex, and defeating every trainer. Until these tasks are complete, you may not leave the area, and you are stuck there. The only reason you may be permitted to leave is to restock on Pokeballs; nothing else. Once an area is complete, it may be explored as normal, and no rules are in effect while in the area.
-Once all Six members are obtained, each area will have one additional challenge. This additional challenge is determined by the roll of a die. The challenges that may be rolled are the following: One Pokemon being unable to battle, one move from every member is disabled, item usage during battle not being allowed, using the Pokemon Center or equivalent not being allowed, requiring defeating every wild Pokemon rather than running, and no switching Pokemon during battle.

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