Oculus Connect 4 | Making Mixed Reality Capture
4,511 views · Published 26 October 2017 · 44:24 · Indexed 12 November 2026
Channel: Meta VR · 2017 · Gaming
Mixed reality capture is the best way to show people outside VR what it feels like to be immersed in VR. We’ll demo how to use the Rift SDK’s new mixed reality capture support, which includes a tracked camera, various composition methods, virtual green screen, dynamic relighting, and camera latency synchronization. Following set up, we’ll walk through the important technical considerations for adding it to your Unity, UE4, or native app. You’ll also hear directly from the Oculus Medium team, who will share their techniques for creating top-quality content. Speakers: Sim Dietrich, Oculus Brian Sharp, Oculus Xiang Wei, Software Engineer, Oculus
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