Pokémon Sapphire: Insanity Nuzlocke: Ep. 11: Curse of the Camel

2,018 views · Published 4 May 2014 · 27:18 · Indexed 21 September 2026

Channel: Aquablade11 · 2014 · Gaming

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This is one of those episodes where just fight a bunch of trainers on a bunch of routes, and I make very lame jokes and talk about other unimportant and unrelated things. Enjoy!


Insanity Nuzlocke Rules
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1. If a Pokémon faints, for whatever reason, it is considered dead, and it can never be used in battle again. My dead Pokémon will be placed in a PC box and never be withdrawn.

2. I am only allowed to catch the very first Pokémon encountered in any route or area. The area is defined by the location a Pokémon says it was met in its summary. There are no rules regarding duplicates in this challenge, so my first encounter is final, even if I have it already.

3. In options, my Battle Style must be on "set", meaning I am not allowed to switch out once I have defeated an opponent's Pokemon. I can switch normally in the middle of a battle, but I will no longer have this option: "Opponent is about to send in *Pokemon name*. Will you switch Pokemon?"

4. I am limited to using each Pokemon Center or other healing area ONCE. A healing area is defined as a place that fully heals all Pokemon in my party. However, I can choose not to use one if I don't want to, and it will carry over to the next one. To simplify this rule, every time I reach a new healing area, I will get one Healing Point, which can be used at any place that fully heals my Pokemon. This is so, for example, if I skip one Pokemon Center, I won't have to go all the way back to that specific one just to heal once. If there is a point in the game that automatically heals my Pokemon without asking me, then it does not affect my healing points at all. It would be considered finding a new healing area, but using the new point up right away.

5. No items of any kind can be used from the Bag during battle. Some examples of items are Potions, Antidotes, and X Attacks. The only item a Pokemon can use during battle is their held item, and I can of course still use Pokeballs to catch my first encounters. Healing items may be used outside of battle, though.

6. Pokemon are only allowed to be deposited into the PC if they are fully healed. Fully healed means full HP, full PP, and no status conditions. Essentially, if they are in the condition they would be if I had used a Pokemon center, they can be deposited. This is to prevent me from healing anyone by depositing them, but not disallow me from using other Pokemon I've caught.

7. None of my Pokemon's levels are allowed to surpass the highest leveled Pokemon of the next Gym Leader. Any Pokemon that does is not allowed to participate in ANY battle, including the respective Gym Leader, up until this specific Gym Leader has been defeated.

8. The Day-Care is not to be used under ANY circumstances. All training must be done the old-fashioned way.

9. No using moves whose only purpose is to heal HP. Examples are Recover, Morning Sun, Moonlight, and Aqua Ring. Moves such as Giga Drain, Drain Punch, and Leech Seed, however, are fine, as they have effects other than healing.

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