GameDaily Connect
1,038 old videos with fewer than 5,000 views from this channel.
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21:18
Infinity Blade 2 ClashMob: Hacking the Social Graph | Joe GRAF
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23:44
Flying on Bullets, Rainbows and Cash: Jetpack Joyride | Phil LARSEN
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23:35
What Sells in Big MMORPGs and Why | John YOUNG
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19:31
Mahjongg Dimensions Case Study | Neal SINNO
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51:51
Make Game Content Casual Players Covet | FOLEY-MAUVAIS, ELY, McCARTHY, MARTIN, DOBNER, TROTTIER
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23:46
How to Put Actual Strategy in Social Games | Dan CHAO
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26:48
Transitioning from Games-as Products to Games-as-Services: Ten Common Mistakes to Avoid | BLACKMAN
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24:55
Attracting and Retaining Talent in a Competitive Industry | Colleen McCREARY
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21:45
Go Mobile or Stay Home | Alex SEROPIAN
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21:05
Animal Jam: Why Chocolate Covered Broccoli Sucks but Zucchini Bread Doesn't | Clark STACEY
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25:36
Monetization Trends for Mobile Games | Aaron RUBENSON
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31:18
Technology [email protected] for Developers | Mike MALIY
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50:44
Three Elements of the Game Universe | Alexander LYSKOVSKY
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30:41
Don't Overlook the Potential of Android | Benjamin LO
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28:32
Social Casino Games: The Fastest Growing and Most Lucrative Casual Games | Brock PIERCE
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34:42
The Future of Casual Games is on Smartphones and Tablets | Vlad SUGLOBOV
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27:13
How Big Fish Unlimited is Revolutionizing The Casual Games Market | Julia KELSON
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21:42
Transitioning from a Conventional Games Publisher to Mobile | Antony DOUGLAS
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37:26
What Eastern European Devs Should Learn From US Devs, and Vice Versa | David NIXON
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31:31
The Designer is the Enemy | Christopher NATSUUME
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20:51
Game and Soundrack: Making the Puzzle Fit | Marta TSVETSIKH
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19:00
Mathematical Analysis of Game Mechanics | Nick BERRY
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29:53
Getting Funding For Your (Gaming)Startup | Ruben HAAS
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25:07
Details Matter: How To Increase Downloads and Sales of a Mobile Game | Julia LEBEDEVA