The Designer is the Enemy | Christopher NATSUUME

1,118 views · Published 5 November 2012 · 31:31 · Indexed 25 October 2026

Channel: GameDaily Connect · 2012 · Gaming

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Making your engine and tools Data Driven is a great idea, but with great power comes great responsibility, and an increased ability to destroy your game. Boomzap's been working on the same game engine for 7 years, shipping titles across PC, Mac, iOS and Wii; here are the lessons we've learned for what works, what doesn't, how to idiot-proof data, and why your designer is both your best friend, and your worst enemy.

Delivered at Casual Connect Kyiv, October 2012.

For slides visit:  http://casualconnect.org/lectures/design/the-designer-is-the-enemy-christopher-natsuume

Download Audio in Russian:  http://casualconnect.org/lectures/design/the-designer-is-the-enemy-christopher-natsuume

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