DIY: Indie Game Dev from Napkin to Profitability | Mark BAXTER
942 views · Published 15 August 2011 · 57:36 · Indexed 10 October 2026
Channel: GameDaily Connect · 2011 · People & Blogs
Working on games you aren't passionate about? Want to be your own boss? With the explosion of new platforms and distribution options for smaller games, casual gaming experiences have more options than ever to reach wider audiences and achieve profitability. This panel discusses stories from the trenches from independent developers who have built their own companies, many of them having left larger companies in the Triple-A and Casual Gaming spaces, to bring their personal passion for games to the forefront of their livelihoods. This panel explores the following topics: 1. Making the switch: stories from the trenches. 2. More than a hobby: key funding, revenue and distribution opportunities. 3. Sustainability: how the panelists are achieving (or plan to achieve) financial stability. 4. The challenges of being an indie developer, and how to deal with them For slides visit: http://casualconnect.org/lectures/indie/diy-indie-game-dev-from-napkin-to-profitability-birkett-rogula-neville-baxter
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