RageTools - Advanced Pivotools tutorial (2/2)

1,813 views · Published 24 May 2012 · 16:45 · Indexed 7 October 2026

Channel: Breno Azevedo · 2012 · Howto & Style

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Tired of generating and re-generating Bitmap Atlases for your Unity 2D game? Wasting precious time to re-assemble your split-parts character back together? RageTools for the rescue! Learn how to pack even an entire game, characters included, into a single SVG file. Also learn about Pivotools new 'per-branch' feature and its ground-breaking 'Clone UVs' macro, that allows you to create a vector "mask" and texturing coordinates right inside a vector editing application (like the free Inkscape) and sew it all up back together inside Unity with a click of a button. 

PS.: If you're in a hurry just watch it from 11'17".

http://forum.unity3d.com/threads/106840-RageTools-Flash-like-2D-Vectors-and-GUI-for-Unity
http://www.freakow.com/ragetools.html

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