RageTools - Advanced Pivotools tutorial (1/2)
2,845 views · Published 24 May 2012 · 14:27 · Indexed 7 October 2026
Channel: Breno Azevedo · 2012 · Howto & Style
Tired of generating and re-generating Bitmap Atlases for your Unity 2D game? Wasting precious time to re-assemble your split-parts character back together? RageTools for the rescue! Learn how to pack even an entire game, characters included, into a single SVG file. Also learn about Pivotools new 'per-branch' feature and its ground-breaking 'Clone UVs' macro, that allows you to create a vector "mask" and texturing coordinates right inside a vector editing application (like the free Inkscape) and sew it all up back together inside Unity with a click of a button. PS.: If you're in a hurry just watch it from 11'17" in the second video. http://forum.unity3d.com/threads/106840-RageTools-Flash-like-2D-Vectors-and-GUI-for-Unity http://www.freakow.com/ragetools.html
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