Play Wild: Bringing a Hit Web Game to Mobile | Clark STACEY
305 views · Published 13 March 2015 · 28:29 · Indexed 8 November 2026
Channel: GameDaily Connect · 2015 · Gaming
Download slides: https://www.dropbox.com/s/2ui2wkprbkwz6c5/CC_Amsterdam_15_DRAFT.key?dl=0 Delivered at Casual Connect Europe in Amsterdam, February 2015. After four years of steady growth, Animal Jam has become the largest web-based social game for kids in North America. In mid-2013, WildWorks began work on a mobile virtual world that would bring Animal Jam's unique combination of education and creative social play to tablets. Now they are launching this world on iOS and Android devices. WildWorks CEO Clark Stacey will unveil the game and discuss the design challenges of bringing a world familiar to tens of millions of kids worldwide to the mobile ecosystem, including the unique monetization strategy they developed to integrate in-app purchases ethically and sustainably for a young audience
More from this channel
-
30:55
How Multi-platform Gaming is Making Classic Franchises Accessible to Larger Audiences | Carlson CHOI
-
50:50
You're Doing It Wrong: Game Devs vs Game Journos | Russ Pitts, James Portnow, Wendy Despain
-
50:13
In Search of Game Criticism | Daniel Cook, Robert Chipman
-
24:30
Aggressively Compatible Android Games | Dan GALPIN
-
15:32
Case Studies: Winning in Social Mobile | Thomas CHUNG
-
18:44
Make a Rockstar App -- Get Groupies! | Adam BOYDEN
-
29:41
No Fear! How to Embrace and Attack Change in the Industry | Matt HULETT
-
57:36
DIY: Indie Game Dev from Napkin to Profitability | Mark BAXTER