China: A Market Big Enough for All of Us | Jeff LYNDON
447 views · Published 11 June 2014 · 28:55 · Indexed 27 October 2026
Channel: GameDaily Connect · 2014 · Gaming
Download Slides: https://www.dropbox.com/s/5z44x2wh7v2wvjm/Jeff_Lyndon_CCAsia_2014.pdf Delivered at Casual Connect Asia, May 2014 In this session, you will learn from iDreamsky, the powerhouse of mobile game publishing platform in China, about the mobile gaming market in the China, its prevalent opportunities, its pitfalls and upcoming trends in 2014 -15 as well as the secret ingredients to making a sustainable blockbuster game in China.
More from this channel
-
30:55
How Multi-platform Gaming is Making Classic Franchises Accessible to Larger Audiences | Carlson CHOI
-
50:50
You're Doing It Wrong: Game Devs vs Game Journos | Russ Pitts, James Portnow, Wendy Despain
-
50:13
In Search of Game Criticism | Daniel Cook, Robert Chipman
-
24:30
Aggressively Compatible Android Games | Dan GALPIN
-
15:32
Case Studies: Winning in Social Mobile | Thomas CHUNG
-
18:44
Make a Rockstar App -- Get Groupies! | Adam BOYDEN
-
29:41
No Fear! How to Embrace and Attack Change in the Industry | Matt HULETT
-
57:36
DIY: Indie Game Dev from Napkin to Profitability | Mark BAXTER