Start-up Survival Lessons for Indie Developers | Kenny HUANG
485 views · Published 20 August 2013 · 19:58 · Indexed 27 October 2026
Channel: GameDaily Connect · 2013 · Gaming
So you are an indie developer with aspirations of making the next big hit. Yes, you are considered a start-up! Before your hit game brings you the millions of dollars, your number one priority is survival. This session talks about how BlueBat Games survived its first years as a start-up and as an indie studio. The pivots it made, the business lessons learned, and the production process paradigm shifts. Finally, BlueBat will share how they got funded as a studio in an industry that is very hard for investors to fund due to its hit-based nature. Delivered at Casual Connect USA, July 2013 Download Slides: https://s3.amazonaws.com/Casual_Connect_USA_2013_Presentations/Kenny_Huang_CCUSA_2013.pdf
More from this channel
-
30:55
How Multi-platform Gaming is Making Classic Franchises Accessible to Larger Audiences | Carlson CHOI
-
50:50
You're Doing It Wrong: Game Devs vs Game Journos | Russ Pitts, James Portnow, Wendy Despain
-
50:13
In Search of Game Criticism | Daniel Cook, Robert Chipman
-
24:30
Aggressively Compatible Android Games | Dan GALPIN
-
15:32
Case Studies: Winning in Social Mobile | Thomas CHUNG
-
18:44
Make a Rockstar App -- Get Groupies! | Adam BOYDEN
-
29:41
No Fear! How to Embrace and Attack Change in the Industry | Matt HULETT
-
57:36
DIY: Indie Game Dev from Napkin to Profitability | Mark BAXTER