Understanding the Mobile Audience | Reko UKKO

274 views · Published 25 November 2014 · 24:13 · Indexed 21 October 2026

Channel: GameDaily Connect · 2014 · Gaming

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Download Slides: https://www.dropbox.com/s/3r65ltilg94drp1/Reko_Ukko_CCEE_2014.pptx?dl=0

Delivered at Casual Connect Eastern Europe, November 2014

Reko has worked as a game designer for more than a decade, most of it in the mobile and freemium field with some of the brightest studios out there. Even though the mobile revolution has gone on and the price of everything is nearing zero, he still gets frustrated when developers don't understand the audience they are making their games for. The talk focuses on satisfying your audience, knowing their play patterns and is intended for designers and developers to help bring focus to their efforts and ultimately "fish where the fish are".

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