How to setup Relative Pathing for Materials in CRYENGINE | Art & Animation
1,925 views · Published 12 May 2016 · 3:30 · Indexed 25 September 2026
Channel: CRYENGINE · 2016 · Gaming
This lesson goes over a slight shift in the material names and texture paths with CRYENGINE V. It is shown that not only you can change the name of the material but also that you are able to provide relative texture paths to make you maps more portable for collaboration. CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at http://www.cryengine.com Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1 Become an Insider: https://www.cryengine.com/get-cryengine/memberships Join our Forums: https://forum.cryengine.com/ Browse our Marketplace: https://www.cryengine.com/marketplace
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