How to setup the sceneroot node in Maya | Art & Animation
2,677 views · Published 11 April 2017 · 1:23 · Indexed 26 September 2026
Channel: CRYENGINE · 2017 · Gaming
We explore the sceneroot node in this lesson to understand how we can provide a Y-up world the ability to export as Z-up to conform to the CRYENGINE coordinate system. CRYENGINE - The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee. Join us over at http://www.cryengine.com Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1 Become an Insider: https://www.cryengine.com/get-cryengine/memberships Join our Forums: https://forum.cryengine.com/ Browse our Marketplace: https://www.cryengine.com/marketplace
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