5 Common Mistakes When Outsourcing Game Art and How to Do It Right | PRESENT, SUTHERLAND
1,058 views · Published 22 August 2014 · 32:07 · Indexed 6 November 2026
Channel: GameDaily Connect · 2014 · Gaming
Interview with Zachary Present: http://gamesauce.org/news/2014/08/20/zachary-present-on-building-a-great-team-casual-connect-video/ Interview with Ben Sutherland: http://gamesauce.org/news/2014/08/20/ben-sutherland-on-leveraging-your-digital-experiences-casual-connect-video/ Delivered at Casual Connect USA, July 2014 Working with outsourcers allows for an almost instant expansion of resources while reducing costs, but quick starting a team can bring its own set of problems and risks. How can you decrease the risk associated with working with outsourcers? What are the best practices when onboarding a whole team of content creators and how do you direct a decentralized team towards a single target? In this talk, Zach and Ben will go through some of the most common issues they have run into over the last decade of art outsourcing and the solutions they have implemented to mitigate this risk and allow for smooth production.
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