How The Gaming Industry is Growing on the Cloud | Daryl WEBB
239 views · Published 25 June 2014 · 18:29 · Indexed 4 November 2026
Channel: GameDaily Connect · 2014 · Gaming
Interview with Daryl Webb: http://gamesauce.org/news/2014/06/10/daryl-webb-the-evolution-of-cloud-infrastructure-casual-connect-video/ Delivered at Casual Connect Asia, May 2014 For game developers and publishers, the game is on to capture and please players around the world. They expect faster development cycles, no-lag game play, and a flawless overall user experience. To meet these demands, you need infrastructure with scalability, performance, and high availability. Infrastructure on the cloud allows you to scale easily to meet high amounts of traffic, with physical and virtual cloud servers available in real time -- Get bare metal servers in under two hours, public cloud instances in about five minutes, and to meet the demand for a high-performance experience a high-speed global network and content delivery network.
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