Gameology: Gamer Behaviors and Engagement with Game Virtual Goods and Currencies | Robb LEWIS

1,210 views · Published 20 August 2011 · 18:17 · Indexed 6 October 2026

Channel: GameDaily Connect · 2011 · People & Blogs

Watch on YouTube

PlaySpan will present its new Virtual Goods gameology report. The report  presents gamer attitudes and motivations along with engagement and  usage of virtual goods and game currencies. The Gameology report  demonstrates the tremendous monetization opportunities available to  publishers and developers through the sale of digital goods and use of  virtual currencies, such as the Ultimate Game Card. Each type of digital  good has a unique level of demand, and the amount of money that a  consumer spends on digital goods varies by genre. Publishers can use  this insight to forecast revenue, make the right development  investments, and effectively allocate marketing dollars. The result is  higher profitability through optimization of an existing digital goods  revenue stream and the development of new, effective digital content.

For slides visit:  http://casualconnect.org/lectures/monetization/gameology-gamer-behaviors-and-engagement-with-game-virtual-goods-and-currencies-robb-lewis

More from this channel