Deploying Gaming Server on Microsoft Azure Cloud Platform | Keon BOK LEE
1,981 views · Published 11 June 2014 · 57:29 · Indexed 14 November 2026
Channel: GameDaily Connect · 2014 · Gaming
Download Slides: https://www.dropbox.com/s/nz8v1j6l4p99ed8/Keon_BokLee_CCAsia_2014.pptx Delivered at Casual Connect Asia, May 2014 In this session, you will learn about Microsoft Azure and why game companies are interested in moving their platform to a public cloud platform. Learn how to migrate your game services to a public cloud environment through several case studies with various game types (MMORPG, mobile SNG and FPS). Additionally, this session will cover the most important points for system architects to consider when designing for the public cloud.
More from this channel
-
30:55
How Multi-platform Gaming is Making Classic Franchises Accessible to Larger Audiences | Carlson CHOI
-
50:50
You're Doing It Wrong: Game Devs vs Game Journos | Russ Pitts, James Portnow, Wendy Despain
-
50:13
In Search of Game Criticism | Daniel Cook, Robert Chipman
-
24:30
Aggressively Compatible Android Games | Dan GALPIN
-
15:32
Case Studies: Winning in Social Mobile | Thomas CHUNG
-
18:44
Make a Rockstar App -- Get Groupies! | Adam BOYDEN
-
29:41
No Fear! How to Embrace and Attack Change in the Industry | Matt HULETT
-
57:36
DIY: Indie Game Dev from Napkin to Profitability | Mark BAXTER