Spoiler Alert: Making A Game Backwards | Jeff JENSEN

289 views · Published 8 September 2014 · 15:30 · Indexed 1 November 2026

Channel: GameDaily Connect · 2014 · Gaming

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Delivered at Casual Connect USA, July 2014

Making a game can be hard. Making a game backwards can be even harder. When Megafuzz set out to make Spoiler Alert - a platformer going left instead of right - it was with the intention of using years of ingrained platformer clichés against the player. But they would soon come to learn that this also proved a challenge to themselves. Hear about the unique design challenges in making a game that does everything backwards.

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