Next Generation of Online Games | Ilkka PAANANEN
3,449 views · Published 11 March 2012 · 29:43 · Indexed 21 September 2026
Channel: GameDaily Connect · 2012 · People & Blogs
Most people find games more fun when they are played with other people, be it friends from real life or new acquaintances met via the game. Hard core MMOs have proven this in the core gaming market, but how do you bring this type of experience to a broader audience via the more casual and social platforms? What are the do's and don'ts? This session will provide a list of opportunities and threats that are related to developing deeper gameplay experiences with social features for the casual audience and how game developers can tackle them. Delivered at Casual Connect Europe, February 2012.
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