Retention, and Systemic Gameplay | Christoph SAFFERLING

408 views · Published 13 March 2015 · 27:45 · Indexed 12 November 2026

Channel: GameDaily Connect · 2015 · Gaming

Watch on YouTube

Download slides: https://www.dropbox.com/s/4owzcq1ls015hez/Christoph_Safferling_CCEurope_2015.zip?dl=0

We will present the newest theories on Retention in games, and ways to measure and calculate it. We will also show examples of systemic gameplay in Might&Magic Heroes Online (MMHO), and how this ties into retention. Trying to keep players coming back for more is the most important and difficult setup in a game. After this talk, the audience will be better equipped to see how to measure retention and distinguish a well-running game from a badly running one, as well as get an overview on different gameplay techniques to retain players.

More from this channel