Understanding Music Law as a Game Developer: Basics of Musical Intellectual Property | Mona IBRAHIM
1,705 views · Published 17 August 2011 · 32:00 · Indexed 21 October 2026
Channel: GameDaily Connect · 2011 · People & Blogs
A breakdown of music copyright and trademark law as it relates to music, sounds, recognizable jingles, and more. Focuses on the basic IP principles, and ends with a brief discussion on licensing and other agreements and how the system works (including voice acting and guild relations) in game audio. For slides visit: http://casualconnect.org/lectures/audio-sound-music/understanding-music-law-as-a-game-developer-basics-of-musical-intellectual-property-mona-ibrahim
More from this channel
-
30:55
How Multi-platform Gaming is Making Classic Franchises Accessible to Larger Audiences | Carlson CHOI
-
50:50
You're Doing It Wrong: Game Devs vs Game Journos | Russ Pitts, James Portnow, Wendy Despain
-
50:13
In Search of Game Criticism | Daniel Cook, Robert Chipman
-
24:30
Aggressively Compatible Android Games | Dan GALPIN
-
15:32
Case Studies: Winning in Social Mobile | Thomas CHUNG
-
18:44
Make a Rockstar App -- Get Groupies! | Adam BOYDEN
-
29:41
No Fear! How to Embrace and Attack Change in the Industry | Matt HULETT
-
57:36
DIY: Indie Game Dev from Napkin to Profitability | Mark BAXTER