What Makes a Game a Hit or a Miss: Lessons from Slice It! | Lydia HEITMAN

601 views · Published 16 August 2011 · 19:41 · Indexed 8 November 2026

Channel: GameDaily Connect · 2011 · People & Blogs

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Com2us will bring a great case study on their most successful games, which analyze data from multiple platforms including both iOS and Android. Market comparisons between the iTunes AppStore and Google Android Market will include IAP(In App Purchase) performance and will give great insight to developers who want, like Com2uS, to be successful in both mobile markets. The data covers casual games and will take into account the international game markets.


For slides visit: http://casualconnect.org/lectures/mobile/what-makes-a-game-a-hit-or-a-miss-lessons-from-slice-it-lydia-heitman

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