Learning from TaTaO: Importance of Project and Time Management | Jason CHRISTIAN

213 views · Published 10 June 2013 · 8:35 · Indexed 19 October 2026

Channel: GameDaily Connect · 2013 · Gaming

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TaTaO is a social web-based mobile game created by 4 Universitas Multimedia Nusantara's students. It is a product of a 24 hour hackathon competition which they won and finally published at KotaGames platform. They learned that developing a game does not only require the knowledge of the tools that they used, but also a good project and time management. Their over optimistic schedule resulting to the late delivery of the game.

Delivered at Casual Connect Asia, May 2013.

For full article, visit: http://gamesauce.org/news/2013/05/08/indie-showcase-umn-gdcs-tatao-a-web-based-social-mobile-tug-of-war-game/

Download Slides: https://s3.amazonaws.com/Casual_Connect_Asia_2013_Presentations/Jason_Christian_CCAsia_2013.pptx

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