How to improve the probability of a first pass certification | Cardwell, Chelius

95 views · Published 7 November 2011 · 1:00:28 · Indexed 4 November 2026

Channel: GameDaily Connect · 2011 · People & Blogs

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QA Managers consistently improve processes, train testing 
resources and focus on reducing the cost per bug, all to 
get games to the market as quickly and economically as 
possible.  But there is really only one metric that senior 
management remembers. "Was my title a first time pass?"  
Certification testing is a science and an art form. Usually 
considered at the end of the QA lifecycle for a game, 
compliance success or failure really starts at the Game 
Design phase.  Digital Distribution has sprouted a 
new generation of small developers, who may be selfpublishing, and going through the certification jungle for 
the first time. How can you improve the probability of a 
first pass certification?

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