SECRETS of Creating Long Life Cycles in Social Games | Mike LEE
135 views · Published 17 July 2012 · 29:55 · Indexed 8 November 2026
Channel: GameDaily Connect · 2012 · Gaming
On August 3rd 2009, Happy Elements launched My Fishbowl on Facebook. Within two months it had attracted 2.4 million daily active users, and began the new wave of fishbowl games on Facebook. My Fishbowl has been operating for more than 2 years now, with 3 million monthly active users and increasing revenue. How can Happy Elements do this? This session will tell you how to obtain and maintain users as well as provide the key to stimulating revenue growth. Delivered at Casual Connect Asia, May 2012.
More from this channel
-
30:55
How Multi-platform Gaming is Making Classic Franchises Accessible to Larger Audiences | Carlson CHOI
-
50:50
You're Doing It Wrong: Game Devs vs Game Journos | Russ Pitts, James Portnow, Wendy Despain
-
50:13
In Search of Game Criticism | Daniel Cook, Robert Chipman
-
24:30
Aggressively Compatible Android Games | Dan GALPIN
-
15:32
Case Studies: Winning in Social Mobile | Thomas CHUNG
-
18:44
Make a Rockstar App -- Get Groupies! | Adam BOYDEN
-
29:41
No Fear! How to Embrace and Attack Change in the Industry | Matt HULETT
-
57:36
DIY: Indie Game Dev from Napkin to Profitability | Mark BAXTER