Lessons from KO_OP: Surviving on the Fringes
4,462 views · Published 11 July 2018 · 28:21 · Indexed 23 September 2026
Channel: GDC Festival of Gaming · 2018 · Education
In this 2018 GDC session, KO_OP's Saleem Dabbous explains the reasons behind the structure of KO_OP and how that structure lays out a different vision for game development, one that is more ethical and survivable. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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