Making a Character Controller, Part 18: Vehicle Scene Setup
1,574 views · Published 7 November 2016 · 16:09 · Indexed 6 October 2026
Channel: Board To Bits Games · 2016 · Science & Technology
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#. We're moving onto our vehicle controller, starting with building a bigger scene to that we can accelerate and steer around our obstacles. Build a semi-procedural scene in Unity through C# scripting. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits
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