Making a Character Controller, Part 15: Interact Actions
2,481 views · Published 13 October 2016 · 13:35 · Indexed 3 October 2026
Channel: Board To Bits Games · 2016 · Science & Technology
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#. In this video we'll set up a simple interactable object that will react when our player's hitbox detects it, representing our character interacting with that object. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits
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